Thursday, December 4, 2014

Myth-busting 40k — part 2


Let's get on with myth-debunking. In the second post I gathered all misconceptions surrounding the Imperium of Man. It suffers from the excessive grimdark treatment more than any other faction: a lot of sources give a one-sided picture of wars Imperium wages and conditions, in which most of its subjects live their day-to-day lives. Another problem is that a lot of times the lack of writers' imagination leads to Imperium loosing its most important feature - infinite variability of 40k-era worlds and societies. So let's have a look at the most common mistakes.

Thursday, November 27, 2014

40k: Armageddon videogame review


It's no secret that since the Dark Millennium Online followed Dawn of War and Space Marine sequels into oblivion, the fate of 40k-related videogames doesn't look so good. Games Workshop has licensed a lot of low-budget games, but its usually hard to look at them without crying. However, amongst the casual mobile games one stands out - Warhammer 40000: Armageddon. I've always thought that with limitations imposed by mobile platforms and a low budget to work with it's a much better idea to make an old school game as opposed to an oversimplified two-button arcade, so I've taken an interest in this project the first time I've heard of it. However, this game is obviously not a cutting edge one, so if you can't stand isometric graphics or turn-based gameplay, you better pass on this one. And everybody else - take on your hipster glasses and let's take a walk down the nostalgia lane.

Saturday, November 22, 2014

Mechanicus walkers

Some other stuff: a trio of battle-automata that will count as IG sentinels.

Saturday, November 15, 2014

Enginseer with servitors

My IG tanks are still in progress, but in the meantime I've made a couple of small conversions on my engineseer and his underlings:


Monday, November 3, 2014

Myth-busting 40k — part 1


Warhammer 40000 lore doesn't seem all that complex at the first glance. But 27 years do count for something and the more you dive into the universe, more complicated and tangled it becomes. With all the various canon sources constantly adding more lore to the already well-detailed universe, it becomes ever more easy to make mistakes where the background is concerned, and the number of wrong conceptions about the 40k lore is ever-growing.

I decided to put together a list of the most widespread and misleading of those misconceptions. It should be noted that 40k fluff is open to interpretation more often than not, and so I tried to avoid the areas that are made from the start to be dependent on reader's opinion, leaving only those where the lore is pretty much set. I also avoided small misconception devoted to small sub-factions. But the number of myths ended up being too high anyway, so I ended up dividing one post to three. And in the first one I've listed all general misconceptions, not really connected to a single 40k faction.

Tuesday, October 28, 2014

Terphion company command

So the command squad is finally here. And a few other guys as well:

Friday, September 19, 2014

Ministorum chapel

So I took a break from infantry and instead finished an old piece of terrain - an imperial building. Since the release of GW modular building sets those are mostly all we see on the cityfight tables these days. They are nice, but unfortunately the ways to assemble them are limited after all and the blocks repeat rather often. That makes whole playing boards made with GW terrain look repetitive, boring and over detailed with all too familiar bits. On the other end of the spectrum, scratchbuild buildings look unique and occasionally very cool, but those take a lot of time to put together and even more to make them detailed enough. So in my opinion, the perfect cities of death terrain is somewhere in the middle, made as a result of  using GW blocks with various other materials to create unique and at the same time properly detailed buildings. And that what I wanted to put together for my first 40k building - small Ministorum chapel:

Saturday, August 2, 2014

Terphion platoon — part 2

So I keep putting my guard infantry together. Here are special weapon guys and a couple of converted heavy weapons teams with autocannons:



Saturday, July 26, 2014

Terphion platoon — part 1

So I finally decided to start assembling an army seriously. So far I put together half a platoon of guys for my homemade custom world regiment. A bit about that first.


I was always interested in 40k fluff more as a template to work upon, especially since a universe with such a size and variety is perfect for that kind of thing. Thus when I decided to make my guard army I didn't want to go with one of the famous regiments, but had an idea about making my own instead. I like Catachan or Elysian aesthetic a lot but they are much better suited to represent veteran squads rather then regular guardsmen IMO. Most wars of the galaxy are fought by simple guys from some unknown planet and I think this idea represents what the Guard is all about a lot.

Monday, June 23, 2014

Deathwatch: Xenos Hunters anthology review

I visited Berlin recently and, wandering around the city, found myself in a geek bookshop. To my surprise I discovered a stand of 40k books in English between My Little Pony comics and Star Wars calendars. All literature I took with myself was already finished by that time so after checking my BL wishlist I picked up a copy of Deathwatch: Xenos Hunters - anthology of eleven short stories devoted to these alien-hunting marines. I thought that, with any luck, some of the stories might contain interesting ideas on the subject as opposed to usual problems that plague SM fiction. So let's see if my hopes were fulfilled. All spoilers are hidden by default.

Thursday, May 22, 2014

Leman Russ magnetised

So I got myself another Imperium model. Check out my Leman Russ:

Sunday, May 4, 2014

Elysians on a converted Vendetta

So I got myself a first Imperial Guard unit - a Valkyrie with the Elysian veterans as crew. It's one of the few Imperial flyers to look kinda nice (being originally designed by Forge World may have something to do with it). Looking both unusually futuristic and kinda flight-capable is rare for a GW model.

Saturday, April 19, 2014

Nurgle Hellhound

Not so long ago I managed to get my hands on a beaten Chimera chassis and, after a while, decided to use it for an old idea - converting a Hellhound used by Nurgle renegades. Here's what came out of it:

Friday, March 28, 2014

Space Hulk: Death Angel review

40k is a huge universe and there's a lot to play except the main wargame even while still sitting at the table. So let's have a look at a somewhat less known tabletop game made by Fantasy Flight Games, the company mostly known to 40k fans as creators of 40k Roleplay. Here it is - Space Hulk - Death Angel.


Thursday, February 27, 2014

It's a Grot's life!

So I assembled another unit for my Ork army in progress. Meet the Slaver and his crew:

Monday, February 24, 2014

Ork defence line

So I finally got my set of Ork barricades from GW. In order to use tham as Ork version of Aegis Defence Line I scratchbuild a pair of turrets with various weapon options:


Monday, February 17, 2014

Deffkoptas

Finished converting a deffkopta squadron from an old starter set. I really like the models, but to me they always seemed a little clumsy, so I made a couple of minor conversions. Lengthened tail part, small wings and custom pilot poses seem to make these things look a little more aggressive:

Saturday, January 25, 2014

Ork bommers

So here's a first unit for my army, one of my favourite Ork models - their bommers. I like those so much I finally decided to get myself a pair.